What’s in store for you at the Learning Technologies 2025 conference.

The Learning Technologies conference will be held from January 29 to 30, 2025, at Paris Expo, Porte de Versailles. As every year, Audace will not miss this key event in the digital training field and looks forward to welcoming many of you at stand O61.

Come discover our most innovative and high-performance eLearning, serious games, and immersive learning solutions across various sectors (education and training, industry, logistics, construction, etc.), addressing numerous applications such as onboarding new employees, GDPR, workplace safety and cybersecurity, technical skills training, and more.

We will also invite you to test our tailor-made or off-the-shelf virtual reality simulators (VR machine driving training simulator, industrial process simulations, etc.).

Attend our selection of mini-conferences

Jérôme POULAIN, Managing Director of Audace and a pedagogy specialist with over 25 years of experience, along with Caroline VANHOVE, Pre-Sales Engineer, will be pleased to host a series of free mini-conferences (duration: 10 minutes) on digital training topics. Each intervention will be followed by a time for discussion. See you at stand O61!

Programme for January 29, 2025
11:00 a.m.: Elearning, Serious Game, XR… How to choose the right device?

How determine the best approach to meet your educational objectives? . Discover the advantages and disadvantages of each learning modality And maximize your learners’ engagement and memorization. Targeted for training and HR experts. Get the keys to wise learning choices.

11:30 a.m.: Training in virtual reality: what does it cost? what profitability?

In In this mini-conference, Caroline Vanhove challenges common misconceptions and demonstrates how virtual reality can significantly reduce training costs while enhancing the quality of learning and operational excellence within the company. With concrete cases to illustrate the demonstration.

3:00 p.m.: How to gamify or gamify your digital training course?

Find out how to capture the attention of your learners, maintain motivation throughout the training and work on memorizing knowledge. What are the levers of pedagogy and how to adapt it to your learner profiles? How to integrate edutainment into a face-to-face or distance learning course? Can we gamify everything? Jérôme Poulain will answer all your questions.

3:30 p.m.: Risk hunting, technical training… Immersive learning for the safety and productivity of your employees.

Headsets becoming more and more accessible, technology becoming more and more sophisticated… With immersive learning, learning by doing and the logic of trial/error remains the best way to acquire skills. Immersive Learning proves to be particularly efficient in addressing various challenges: integrating new operators without risking production; quickly training them on critical job tasks; delegating maintenance to operators as part of TPM (Total Productive Maintenance); improving the safety of your operators and reducing workplace accidents…

Programme for January 30, 2025
11:00 AM:   Integrating an XR device  into a learning journey : the key questions to ask.

Are you wondering about integrating virtual reality into your educational journey? Discover during this mini-conference the essential questions to consider, from the relevance of content to technological accessibility to guarantee the success of the immersive experience.

11:30 a.m.: Succeed in your VR device deployment strategy

Caroline Vanhove, VR Product Manager at Audace, will share her advice for successfully deploying virtual reality in your training programs. Learn how to build an effective strategy, from needs identification to practical implementation, and maximize the impact of your VR initiatives on your training and learner engagement.

2:00 p.m.: The power of “beauty” in digital learning

In the world of digital learning, editorial quality and aesthetics are not details, but on the contrary essential elements that transform the training experience. Join us to discover how these key components can significantly improve engagement, understanding and retention of information in our saturated digital environments.

3:45 p.m.: Be innovative with SCORM, bold with Tin Can

An essential pillar of the standardization of elearning content, SCORM strategies can considerably optimize the management and monitoring of training. To go further, Tin Can offers unparalleled flexibility in data collection, paving the way for personalized and immersive learning experiences. Join Jérôme Poulain for an exploration of these essential tools for more effective training.

Pimax Crystal Super VR Headset: A Major Evolution Unveiled at CES 2025

Unveiled at CES 2025, the virtual reality headset Pimax Crystal Super  marks a major breakthrough in the world of VR headsets. As the successor to the Pimax Crystal QLED, this new model offers significant improvements in display quality, performance, and ergonomics. With a resolution  even higher, a wider field of view, and optimized optics, Pimax once again asserts its ambition: to deliver a no-compromise VR experience.

Resolution and Display Quality

The Crystal Super is equipped with QLED panels featuring a resolution of 3840×3840 pixels per eye, surpassing the 2880×2880 pixels of the Crystal QLED. This increase in pixel density provides exceptional visual clarity, reaching 57 pixels per degree (PPD). Additionally, the headset incorporates aspheric glass lenses, enhancing sharpness and reducing distortions.

Field of View and Brightness

The Crystal Super’s horizontal field of view is expanded to over 120°, providing enhanced immersion compared to previous models. The brightness reaches 280 nits, ensuring vivid and detailed images even in bright environments.

Advanced Features

Among the new features, the Crystal Super includes eye tracking, enabling automatic IPD (interpupillary distance) adjustment and optimizing foveal rendering for improved graphic performance. The headset also offers inside-out tracking, eliminating the need for external sensors, and is compatible with a wide range of VR applications and games.

Design and Comfort

The design of the Crystal Super has been refined to provide better comfort during extended use. While the weight is similar to that of the Crystal QLED, the improved weight distribution and high-quality materials contribute to a more pleasant user experience.

Availability and Outlook

Pimax plans to release the Crystal Super in the first quarter of 2025, with pre-orders already open. This advancement marks an important step in Pimax’s commitment to delivering high-quality virtual reality experiences that cater to the needs of professional users and VR enthusiasts.

Key Takeaways: Pimax Crystal Super vs. Pimax Crystal QLED

Features
Pimax Crystal Super
Pimax Crystal QLED
Resolution per Eye
3840×3840 pixels
2880×2880 pixels
Pixels per Degree (PPD)
57
42
Field of view
120°+
110°
Luminosity
280 nits
200 nits
Lense type
Glass Lenses
Plastic Lenses
Eye Tracking
Yes
No
Inside-Out Tracking
Yes
No (Base stations required)
Release Date
T1 2025
Available

In summary, the Pimax Crystal Super represents a significant advancement in the field of virtual reality, offering substantial improvements in resolution, field of view, and advanced features, thus solidifying Pimax’s position as an innovative leader in the VR headset market.

[CES 2025] Roto VR Explorer: A Haptic and Motorized Chair for Virtual Reality

Image : Roto

The world of virtual reality is rapidly expanding, and the newly unveiled Roto VR Explorer is the new star of VR accessories. This innovative chair, designed in partnership with Meta, provides users with an unparalleled level of immersion through advanced technology, exceptional comfort, and an extraordinary sensory experience.

A Revolutionary Technology: "Look & Turn"

The Roto VR Explorer stands out primarily due to its patented “Look & Turn” technology. This feature allows the chair to track the user’s gaze and automatically adjust the seat’s rotation accordingly. This dynamic synchronization between the gaze and the chair’s position creates a smooth and natural experience, ideal for users seeking 360° immersion in VR. The biggest advantage? It significantly reduces the effect of “cybersickness,” the discomfort often experienced by some users during long virtual reality sessions.

Vidéo : Roto

Haptic Feedback for Total Immersion

In addition to automatic rotation, the Roto VR Explorer is equipped with a haptic feedback system that provides vibrations synchronized with actions and sounds in virtual reality. This full-body tactile feedback adds a new dimension to the experience, whether it’s feeling the vibrations of an explosion, the jolts of rough terrain, or the movement of vehicles. The immersion is taken to the next level, with every sensory detail enhancing the simulation.

Comfort and Ergonomics Enhancing the Experience

The Roto VR Explorer is not only a technological marvel but also designed to offer optimal comfort during VR sessions. Its ergonomic design, featuring high-quality leather seating, an adjustable backrest, and a footrest, ensures a pleasant experience even during long gaming hours. The seat is perfectly suited for extended sessions, allowing the user to fully focus on their virtual experience.

Extended Compatibility

Designed specifically for use with Meta Quest headsets, the Roto VR Explorer is fully compatible with over 400 games and applications available on the Meta Quest Store. This chair is the perfect tool for Meta Quest users looking to add a new dimension to their experience, whether it’s for gaming, simulations, or immersive applications.

Cable Management and Convenient Charging

The Roto VR Explorer also includes practical solutions for smooth cable management and easy charging. You no longer have to worry about tangled wires or the headset’s battery. Everything is designed to streamline the immersive experience.

A Competitive Price for Advanced Technology

Available for pre-order at £799 (approximately €930), the Roto VR Explorer is positioned as a high-quality VR chair at a competitive price compared to its competitors.

Key Takeaways

The Roto VR Explorer stands out for several key features:

  • Look & Turn Technology: This patented technology automatically adjusts the seat’s rotation based on the user’s gaze, eliminating issues with 360º vision and motion sickness.
  • Built-in Vibration Pack: It provides full-body haptic feedback, enhancing immersion.
  • Meta Quest Compatible: Optimized for Meta Quest headsets, it offers compatibility with over 400 VR games and applications.
  • Comfort and Quality: Its ergonomic design, made with high-quality leather, featuring a back support and footrest, ensures maximum comfort.
  • Cable Management and Convenient Charging: Clever solutions for a seamless experience.
  • Modular Design: It is compatible with various accessories, allowing for a customized gaming experience.

[CES 2025] Sony unveils XYN™: an integrated hardware and software solution designed to streamline the creation of spatialized content.

Image : Sony

At CES 2025, Sony unveiled XYN™, its new hardware and software platform designed to simplify the creation of 3D computer-generated imagery (CG). Aimed at professionals in film, video games, animation, and industrial design, XYN™ captures and accurately reproduces real-world objects, movements, and backgrounds to seamlessly integrate them into virtual environments.

This all-in-one solution features three key components:

  • XYN™ Motion Studio, a motion capture software compatible with 12 mocopi® sensors, integrating advanced algorithms to enhance motion interpolation and editing.
  • A spatial capture solution (currently still in prototype) that will allow photos taken with hybrid cameras to be transformed into photorealistic 3D models, simplifying the creation of assets for the metaverse, video games, and virtual production.
  • Finally, the XYN™ Headset (also in prototype form), which we mentioned last year. This immersive device with 4K OLED screens and a transparency mode is designed for the intuitive modeling of characters and 3D environments.

With XYN™, Sony aims to provide creators with a flexible and accessible workflow, reducing the costs and complexity of 3D production.

[CES 2025] Shiftall MeganeX Superlight VR Headset: A Revolution for Ultraportable VR?

Image : Shiftall

CES 2025 provided the opportunity for Shiftall, a subsidiary of Panasonic, to unveil the MeganeX Superlight, an upgraded and even lighter version of its compact VR headset. Designed for virtual reality enthusiasts seeking performance and comfort, this model pushes the boundaries of miniaturization even further while offering exceptional visual quality.

An ultra-lightweight and high-performance VR headset

The MeganeX Superlight stands out primarily for its featherweight of 200 grams, making it one of the lightest headsets on the market. This feature is a major advantage for long VR sessions, significantly reducing fatigue and enhancing user comfort.

In terms of display, it features a 1.3-inch OLED screen with a resolution of 2560×2560 per eye, ensuring exceptional image clarity. Its 120Hz refresh rate guarantees optimal smoothness, essential for a seamless and immersive experience without stuttering.

A Design Optimized for Comfort and Performance

With its minimalist design and high-performance optics, the MeganeX Superlight offers a no-compromise VR experience. Its ultra-compact form makes it an ideal solution for those looking for a headset that is easy to transport and use on a daily basis.

Additionally, it benefits from the latest advancements in motion tracking and compatibility with existing VR ecosystems, including SteamVR, providing users with great flexibility.

Key Takeaways

  • Ultra-lightweight headset: only 200 grams, perfect for extended wear.
  • 1.3-inch OLED display: superior image quality with a resolution of 2560×2560 per eye.
  • 120Hz refresh rate: optimal smoothness for a seamless, immersive experience without latency.
  • Compact and ergonomic design: crafted for comfortable and extended use.

With the MeganeX Superlight, Shiftall establishes itself as a key player in the next generation of VR, focusing on lightweight design, performance, and comfort. A product that could very well redefine the standards for portable VR headsets.

[CES 2025] Discover the Play For Dream MR headset, the new major competitor to the Apple Vision Pro.

Image : Pay for Dream

The Play For Dream MR, an autonomous and high-end mixed reality headset, made a splash at the CES in China, grabbing attention with its bold design and performance. Inspired by the Apple Vision Pro, the Play For Dream MR positions itself as a top alternative to existing devices.

Running on Android and compatible with Windows, this new headset combines advanced specifications, such as a high-end chipset and 4K micro-OLED displays, to deliver an exceptional visual experience
.
Equipped with the powerful Snapdragon XR2+ Gen 2 chipset and impressive 4K micro-OLED screens, the Play For Dream MR offers vivid textures and vibrant colors.

This headset goes even further than its competitors by integrating support for physical controllers, allowing for more natural and fluid interaction in virtual spaces.

In summary, this device enhances the immersive experience more than ever and promises to redefine the way we interact with virtual environments.

The massive support received on Kickstarter demonstrates the excitement surrounding this device, which is expected to be priced under $2000, well below its rival, the Apple Vision Pro, priced at $4000.

With a more affordable price and impressive technical features, the Play For Dream MR is shaping up to be a game-changer for mixed reality enthusiasts.

Key Takeaways

The Play For Dream MR is a next-generation mixed reality headset, directly competing with the Apple Vision Pro. Its technical specifications include:

  • Snapdragon XR2+ Gen 2 chipset for optimized performance.
  • 4K micro-OLED displays providing a high-quality visual experience.
  • Runs on Android, compatible with Windows.
  • Support for physical controllers for smoother and more natural interaction.
  • Priced under $2000, compared to $4000 for the Apple Vision Pro.

[CES 2025] OLED Displays: More affordable prices for future-ready technology.

Image : Samsung

For several years, OLED technology has established itself as the standard in display technology, whether for televisions, tablets, VR headsets, or other devices. Its exceptional contrast, responsiveness, thinness, and flexibility make it a top choice for manufacturers and consumers alike.

At CES 2025, major industry players like LG, Samsung, Panasonic, and Lenovo showcased significant advancements, promising not only enhanced performance but also a reduction in production costs, paving the way for more affordable prices.

Key Announcements from CES 2025

LG Display: Increased Brightness for an Optimized Experience

LG Display showcased a new OLED screen for televisions, offering a brightness of 4,000 nits, which is 33% higher than the previous generation. This improvement is based on a four-layer structure optimized to work with the new artificial intelligence technologies integrated into modern televisions.

Image : LG Display
Lenovo: A rollable OLED display for a laptop

Lenovo made a surprise announcement by unveiling the ThinkBook Plus Gen 6, the first laptop equipped with a rollable OLED display. With the press of a button, the screen can expand from 14 to 16.7 inches. It features a 120Hz refresh rate for exceptional smoothness, and its mechanism has been tested to withstand 20,000 extension cycles.

Image : Lenovo
Samsung unveils a new generation of monitors combining AI, gaming, and productivity.

At CES 2025, Samsung unveiled a new range of monitors combining artificial intelligence, gaming performance, and productivity.

  • The Smart Monitor M9 leverages AI to automatically optimize image quality and enhance content resolution, while featuring a sleek design and an integrated 4K camera.
  • The new Odyssey OLED G8 and G6 screens are designed for demanding gamers, featuring high refresh rates and exceptional image fluidity. Samsung is also innovating with the Odyssey 3D, a display that offers a glasses-free 3D experience.
  • Finally, the ViewFinity S8, designed for professionals, features an expanded format to enhance comfort and productivity, incorporating technologies that reduce eye strain and facilitate multitasking.

With this new lineup, Samsung focuses on innovation to meet the needs of gamers, creators, and professionals by combining performance, comfort, and artificial intelligence.

Image : Samsung
TCL CSOT: A New Manufacturing Method for Lower Prices

TCL CSOT has also announced a new “Inkjet Printed OLED” manufacturing process that promises cheaper OLED panels. Traditionally, OLED panels are made using an evaporation technique, which results in material loss and significant waste during production. With this new technique, the LEDs are printed using inkjet technology, reducing material waste and leading to an estimated production cost savings of 20 to 30%.

We can therefore expect displays, including those for VR headsets, to become even more realistic and immersive, with prices becoming increasingly affordable.

What to take away

  • More advanced OLED displays: improved brightness, increased flexibility, and innovative designs.
  • Hardware innovations: rollable, foldable, and adaptive displays for greater versatility.
  • An expected price drop: thanks to more efficient manufacturing processes, making OLED more accessible.

The evolution of OLED displays promises a massive democratization of the technology in the coming years, whether for televisions, laptops, or VR headsets. CES 2025 marks a decisive milestone: display quality will soon no longer be a luxury, but a standard accessible to everyone.

[CES 2025] Xreal One Pro AR Glasses: high-performance hardware for a smoother and more comfortable experience.

Photo ©XReal

At the previous CES 2024 edition, the Chinese startup Xreal (formerly Nreal) unveiled its augmented reality glasses, the Xreal Air 2 Ultra, which stood out with two front sensors enabling 6DOF tracking. This year, Xreal returns with a new model, the XReal One Pro.

A significant evolution after disappointing trials.

After numerous disappointing trials of augmented reality glasses. (AR) in cinema, the new Xreal One Pro model was a pleasant surprise at CES 2025. The recurring issues of limited field of view, insufficient resolution, and headaches caused by eye strain seem to have finally been resolved with this latest version.

An immersive display and improved performance.

These new augmented reality glasses offer an immersive display and extended compatibility with various devices (iPhone 16/15, PC, Android, portable consoles…). Thanks to their Sony Micro-OLED display (up to 147 virtual inches, 120 Hz, 5000 nits) and the XREAL X1 chip ensure a smooth and high-performance experience.

Enhanced immersion through environmental capture.

This new AR glasses model features a camera that captures the real environment.. Cette innovation permet d’ anchor virtual windows. in space, thus enhancing the user experience. Moreover, the field of view increases to 57°. (compared to 46° previously). This allows for ultra-wide displays that could be very useful for making immersion in large workspaces even more realistic.

Comfort and ergonomics: an optimized experience.

Despite the challenges inherent in this type of device, the illusion works better than ever thanks to the resolution, brightness, low latency, and wide field of view of the One Pro glasses. No eye strain, as is often the case, and you forget the time spent with the glasses on your nose.

Its compact design, coupled with calibrated sound and ultra-low latency (3 ms), makes them ideal for mobile work, gaming, and entertainment.

A more thorough test will, of course, be required before making a final judgment, but for now, one can only be impressed.

Price and availability

The Xreal One will be back in stock soon, while the One Pro is expected to start shipping in March 2025. Priced at €549, they position themselves as a high-end solution in the field of augmented reality.

Games to boost your “self”.

Today’s skills shape tomorrow’s successes. In an ever-changing professional context, traditional training methods are reaching their limits. This is where serious games make perfect sense: these innovative tools, which combine fun, engagement, and learning, are redefining the way technical (hard skills) and behavioral (soft skills) competencies are developed. Combining immersion and interaction, they offer much more than just entertainment: an active educational experience designed to firmly embed knowledge and stimulate reflection.

Serious games vs gamified training, what are the differences?

Serious games are playful experiences designed for educational or informational purposes. A serious game is a well-structured game, governed by rules, and focused on a specific educational goal: to transmit knowledge, develop skills, or promote behavioral changes.

This is how they are distinguished from other gamified training, such as:

  • Gamified e-learning, modules enriched with storytelling, quizzes, or mini-games, which make learning more engaging.
  • Simulation games that recreate realistic professional situations to allow learners to practice safely.

Active learning: the core of the serious game.

Like video games, serious games immerse players in unconventional universes, sometimes far from their daily reality or professional life. The learner takes on a role and thus becomes an active participant in their learning.

This active role promotes:

  • Attention: Without attention, there can be no understanding or memorization!
  • Involvement: The chosen game mechanisms encourage the learner to make decisions in context. This allows them to more easily grasp certain concepts and develop skills.
  • Motivation: Solving puzzles, earning rewards, surprising, and sparking curiosity help maintain the learner’s motivation and emotional involvement. According to Dale’s Cone of Experience, the more an activity engages the senses and the learner’s involvement, the more effective it is.
  • Memory: Serious Games create immersive scenarios that trigger emotions (positive stress, satisfaction from success, curiosity). These emotions facilitate the encoding of memories and, by extension, the long-term memorization of concepts and skills.

"Introducing play into pedagogy is about wanting to mix pleasure and work."

The game is an experimental field where failure is allowed, promoting learning in a safe and engaging environment.

According to several studies*, this learning through action increases knowledge retention by 20 to 30% compared to traditional methods. To go even further, real-time feedback guides the user in their progress and strengthens confidence in their own abilities.

Thus, immersing the learner in a context far from their daily life allows them to stimulate reflections and develop key skills transferable to professional situations. Some examples:

  • Cognitive skills: critical thinking, decision-making, problem-solving.
  • Social skills: leadership, teamwork, conflict management.
  • Technical skills: mastery of complex processes.
  • Professional skills: time management, organization, strategy.

Serious games in the service of soft skills.

Learning through play helps develop important social, emotional, and behavioral skills. Immersed in unconventional worlds, players are made aware of concepts (e.g., emotional intelligence, stress or conflict management) that they can put into practice in real-life situations. They can thus experiment with specific behaviors (active listening, decision-making) in safe environments without real consequences.

By repeating scenarios, players gain confidence. Confidence is essential for applying acquired skills in the real world. Serious games provide non-judgmental environments where failure is seen as a learning step. Positive and personalized feedback enhances motivation and personal satisfaction. Scenarios with progressive difficulty help users become aware of their progress, thereby strengthening their sense of competence.

For example, in a serious game on team management, the user can test different approaches to motivate their team members.

Serious games in the service of hard skills.

Integrated into a well-thought-out educational path, serious games are also suitable tools for developing hard skills, these technical skills specific to a job or task. In industries, healthcare, and many other fields, they are highly valued for training or raising awareness about best safety practices. For example, a medical simulation game designed by Audace allows teaching clinical protocols or diagnostic techniques.

Measuring progress: an asset for companies.

With integrated analysis tools, Serious Games provide precise indicators to evaluate learners’ performance and progress. These data help identify strengths, target areas for improvement, and adjust training paths. By making results tangible, they not only strengthen learners’ confidence but also that of organizations in their educational programs.

Serious games at Audace: discover some inspiring creations.

Here are some examples of serious games developed by Audace in various fields:

Montpellier SupAgro
Serious Game Down by the Sea

A multiplayer serious game to apply socio-economic knowledge in a Master's program.

Skema Business School
Serious Game La Table de Marie

A multiplayer and multi-award-winning serious game for training on the challenges of Knowledge Management.

Carsat
Serious Game Trajet Gagnant

This serious game, with its original and game-inspired setting, challenges you to balance driving and coactivity!

Keolis - Business Game
Formation Managers

A multiplayer serious game to validate senior executives' ability to synchronize and optimize their actions.

Halle aux Sucres
Serious Game Deviens un Exp'Air

An educational serious game to introduce the pillars of sustainable development and the impact of human constructions.

CHU Rouen - Serious Game
Gestion de l'urgence en EHPAD

Two playful training programs to train healthcare professionals in emergency management in nursing homes and key steps in a care pathway.

Orano - Serious Game
Risk Prevention

Inspired by a famous TV series, this virtual reality serious game trains operators in safety within the nuclear industry.

Metrology
Serious Game Metrology

An educational serious game to introduce the pillars of sustainable development and the impact of human constructions.

As you may have understood, The dynamics of the game is not just a mere gimmick., but a lever to engage the learner in an active process of discovery and learning. Adopting serious games in professional training means choosing a method that combines engagement, effectiveness, and personal development. By transforming the world of training, serious games leverage the emotional and immersive power of games to offer much more than just a fun moment: a true educational experience. Placed at the center of the experience, the learner undergoes a real interactive and stimulating experience, where each victory, each progression contributes to boosting their “self” — and preparing a more assured professional future.

When the Serious Game reinvents repetitive training

Some professional training programs, although essential, suffer from a well-known syndrome: boredom. Workplace safety, cybersecurity, medical protocols, … these vital topics are repeated throughout careers. But how can we captivate employees who feel like they’ve “seen it all”?

This is where the Serious Game makes a difference, transforming these mandatory trainings into interactive and engaging experiences. With unique, sometimes unconventional, and immersive scenarios, it renews learners’ interest while enhancing their skills.

An immersion that challenges certainties.

Rather than recycling the usual theoretical instructions, the Serious Game offers scenarios where the learner becomes an active participant. These simulations can even challenge their certainties by confronting them with dilemmas, unforeseen events, or immersing them in an unfamiliar world. This active approach stimulates reflection and further engages participants.

Concrete examples of applications

  • Fire safety: Instead of a reminder of procedures, the learner experiences an emergency evacuation with unexpected obstacles: power outage, victim to rescue, decisions to be made under pressure. The experience simulates real stress, strengthening reflexes.
  • Terrorist threat: An interactive session immerses the player in a public place. They must detect suspicious behavior and make quick decisions, which directly influence the scenario.
  • Blood transfusion protocol: A realistic simulation introduces medical complications requiring rigorous collaboration and strict adherence to protocols. Each step becomes a critical issue.

These immersive approaches go beyond simple theoretical repetition, renewing interest and firmly embedding skills.

Why it works: science in the service of learning

The success of Serious Games is based on solid neuroscientific foundations. Active learning, which involves challenges and interactions, triggers the release of dopamine, a key neurotransmitter for motivation and memory. This strengthens neural connections and ensures the lasting retention of knowledge.

Moreover, emotional immersion engages the hippocampus, which is essential for memory. By combining emotions and actions, the Serious Game far surpasses traditional methods in terms of knowledge retention.

A major advantage for Generation Z

Accustomed to dynamic digital experiences, Generation Z is particularly receptive to interactive and immersive formats. The Serious Game captures their attention while meeting their need for continuous evaluation through personalized feedback.

These systems, which break away from traditional training, appeal to this generation in search of stimulating and visual content.

Versatile applications

With Audace, the serious game has already adapted to various sectors and challenges, showcasing its versatility. A few examples among many others:

  • Nuclear risk prevention: Orano draws inspiration from the series Lost to create a scenario where the player, a survivor of a crash, must complete complex tasks while adhering to the safety protocols of their professional environment to survive.
  • Cybersecurity: Naval Group offers a game where the player takes on the role of a spy, testing the company’s digital defenses, effectively raising awareness of best practices.
  • Crisis management: Keolis uses interactive simulations to refine the decision-making and interpersonal skills of its managers facing passenger incidents.

These examples show that the Serious Game goes far beyond theoretical learning, offering experiences rich in practical lessons.

The Serious Game redefines professional training by making it more engaging and interactive. With immersive scenarios, solid neuroscientific foundations, and an approach designed for new generations, it transforms routine topics into stimulating and enriching experiences.

Whether it’s to master technical skills, raise awareness of risks, or improve behaviors, the Serious Game has become a key tool to revitalize training that has become ineffective.

With this method, each training becomes a unique learning opportunity, placing motivation and effectiveness at the heart of the experience.